![]() How the 23 weapons will handle in the Battlefield 2042 engine remains to be seen, although senior game designer Rob Donovan says that, should we want to, we'll be able to closely mirror the handling experiences offered by the classic games. The Assault, Engineer, Medic, and Recon classes can also be dialed in should you mess around with the logic editor, so you could rebuild close approximations of their original utility – back then, each class had seven unique primary weapons, as well as specific gadgets like the Ammo Box, Repair Tool, Defibrillator, Med Kit, and Motion Sensors. Thankfully, Battlefield Portal will let us experiment with the variable, so we'll be able to push the max player cap incrementally until we find something that fits – at the very least, we'll be able to see how Bad Company 2's Rush mode (a fan-favorite game type that doesn't otherwise feature in Battlefield 2042) would play with 64 players ripping areas around the M-COM stations to shreds.īattlefield Portal will include 23 of Bad Company 2's weapons, ten gadgets, and nine vehicles – and yes the UH-60 Black Hawk helicopter is one of them Valparaiso wouldn't be the same without it. Of course, these maps were designed around smaller player counts, so dropping 128 soldiers into Arica Harbor will probably be a disaster. Now Battlefield is arriving with 128 as standard. When the game launched in 2010 for Xbox 360 and PS3, Rush mode on Arica Harbor was limited to just 24 players. ![]() "You can choose to play a version of that map at low tide, an addition we made to better accommodate 128 players" Christian Grass, general managerīy looking back at something like a Bad Company 2, you can see just how far the series has come. "You can choose to play a version of that map at low tide, an addition we made to better accommodate 128 players." "Take a map like Valparaiso," Grass continues, speaking of a map fondly remembered for its fishing village and lighthouse skirmishes. Accommodating higher player counts is where the Bad Company 2 map updates are focused. You'll be able to play all six of these classic maps at their original player count or, if you are playing on PS5 or Xbox Series X, you can ramp it up to Battlefield 2042 levels of chaos. Battle of the Bulge and El Alamein from 2002's Battlefield 1942 are receiving more significant updates than, say, Caspian Border and Noshahr Canals from 2011's Battlefield 3. These updates manifest themselves differently, depending on the age of the map. We saw this as an opportunity to capture more of the original intent of the experience and used our tech to overcome some of the limitations of the past." We have reimagined them to take advantage of our modern tech. ![]() Christian Grass, general manager at Ripple Effect Studios explains that "these maps aren't simple recreations. Developer Ripple Effect Studios has rebuilt all of the map assets you'll be able to enjoy these spaces in 4K and at 60fps for the first time, even as they maintain the Destruction 2.0 opportunities that helped define the originals. ![]()
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